Quantcast
Channel: Tom Clancy's Rainbow Six Siege RSS Feed
Viewing all 518 articles
Browse latest View live

Turn the unexpected into a weapon with Hibana.


RED CROW OPERATORS AVAILABLE FOR ALL

$
0
0


The two S.A.T. Operators Hibana and Echo of Red Crow Operation are now available! Discover the two new S.A.T. Operators, which you can unlock for 25,000 Renown or 600 R6 Credits each.

HIBANA

Born and raised in Nagoya, Japan, Imagawa is an expert at gaining entry in high risk areas. A skilled martial artist, she joined the National Police Academy when she was 18 years old. Nicknamed Hibana due to her explosive leadership on the field, she acquired a rare tactical versatility while training with the FBI SWAT and GIGN. A team player and expert at onrush tactics, she was recruited by the Aichi Prefectural Police Department Special Unit.

Partaking in a Special Operation conference in Jordan, Imagawa met Operator Jordan Trace, a pioneer in Brimstone BC-3 Exothermic experiments. She collaborated with him to develop the “X-KAIROS,” a 40 mm caliber launcher. The X-KAIROS fires explosive pellets that can be detonated simultaneously from a distance. Deliver innovative assaults by creating lines of sights, or new pathways.

https://www.youtube.com/watch?v=I-KwF6UGXjI

ECHO

Known as a natural prodigy in robotics, Masaru Enatsu grew up in Suginami City, Tokyo, the birthplace of several animation studios and technology companies. Enticed to test his devices on the field, he joined the National Police Academy. Specialized in Recon operations, he was recruited by the Tokyo Metropolitan Police Department Special Unit before transferring to the Aichi Unit.

Wanting to circumvent ranged weapon limitations, Echo crafted Yokai, an unmanned hovering vehicle. Equipped with an acoustic hailing device, this signature drone can fire ultrasonic bursts that disorient all targets in a given perimeter. Yokai also transmits a video feed to Echo, who keeps his immediate perimeter secure. Embrace the power of technology and embody a turret Defender who can both hold up the siege and support roamers.

https://www.youtube.com/watch?v=aVnpI-qW6zE

You will find additional information about the Red Crow Operation in our patch notes.[rainbow6.ubi.com]

GET PREPARED FOR YEAR 2 OF RAINBOW SIX SIEGE

$
0
0


Rainbow Six Siege has had an incredible year of content, and we appreciate every single one of you who have championed the game since launch and before. The community is the reason why this game is stronger than ever entering Year 2, and we are excited to share details about what is to come in Tom Clancy's Rainbow Six Siege Year 2, and the Year 2 Pass.

In Year 2, Team Rainbow will be deployed to Spain, Hong Kong, Poland, and South Korea. We’ll be introducing four new maps in these countries, with 8 new Operators from brand new CTU’s. As you can see in the road map below, Year 2 follows a similar format having four seasons with one free map and two Operators releasing each season.



The Year 1 Season Pass will be ending soon and we will be ushering in the new Year 2 Pass on November 29th, with the first 2 operators slated to launch in February 2017. The pass grants you several instant benefits beginning November 29th, including a free Obsidian Weapon Skin if you purchase the Year 2 Pass before February 7th, 2017. Additionally, if you owned the Year 1 Season Pass, you will receive a bonus 600 R6 Credits on top of the 600 that comes with the Year 2 Pass.



Tom Clancy's Rainbow Six Siege Year 2 Pass grants access to a one-year** VIP premium membership which includes:

YEAR 2 OPERATORS AND DLC

  • 8 new Year 2 operators across 4 Seasons
  • 8 exclusive headgears
  • 8 unique uniforms
  • R6 Carbon charm
  • 600 R6 Credits

YEAR 2 VIP PERKS

  • 7-day early access and instant unlock of each season's 2 new Operators, for a total of 8 Operators throughout Year 2.
  • 10% discount for the in-game shop
  • 5% Renown boost to unlock in-game content faster
  • 2 extra daily challenges

**VIP Membership until Feb 7, 2018

You can pick-up the Year 2 Pass here, starting on 11/29/2016.

If you missed out on the original Season Pass, you can now unlock all 8 of the original Year 1 Operators with the new Legacy Operator Bundle. This bundle instantly unlocks Buck, Frost, Blackbeard, Valkyrie, Capitao, Caveira, Echo, and Hibana. Find the Legacy Operator Bundle available now at the in-game shop for 2400 R6 Credits.

For players who are just getting into the action, Rainbow Six Siege will have two new options:

  • Year 2 Gold Edition comes with the full game and the Year 2 pass
  • Complete Edition comes with the full game, the Year 2 pass, and the Legacy Operator Bundle

More information about Year 2 will be announced at the Six Invitational on February 3-5, 2017. The Six Invitational is the biggest event Rainbow Six Siege will have ever hosted, and will have exclusive Dev interviews, major reveals of Year 2, and much more!



We can’t wait to see you in Year 2, and to continue to grow this amazing community for Rainbow Six Siege. For the latest information, follow us on Facebook, Twitter, and you can join the discussion on the official Reddit and Forums[forums.ubi.com].

MEET THE TEAMS WHO HAVE EARNED THEIR SPOTS AT THE SIX INVITATIONAL

$
0
0


Throughout the past year of the Rainbow Six Pro League, four teams stand out among the rest to earn a spot in the Six Invitational. They have fought, competed, and claimed championships that have earned them this incredible opportunity.

On February 3-5th, 2017 in Montreal, these four teams will to compete against qualifier winners for Rainbow Six Siege’s biggest event ever. The 3 day event will match 6 PC and Xbox One teams against each other for a grand prize of $200,000!

The EU, NA, and LATAM qualifiers are starting on December 3rd, but we are also inviting four teams who have been competing at a high level since the start of the Rainbow Six Siege Pro League. We selected these teams based on performance and professionalism. These teams represent the best of the best in the Rainbow Six Siege Pro League.

Get prepared for the Six Invitational by learning more about the selected teams.

PC NA: CONTINUUM



The team & all its player have been part of the Rainbow Six Pro League since its start. Four of them played together in Season One under the “Mythics eSports” tag. They are the youngest squad in average, but also the best “hope” for North America. They are the only one who managed to beat both of the best teams in Europe to claim the title of Season 3 Pro League Champions.

In Season 2, two of their players, Canadian & Yung, were also part of the best team in North America “Orbit” alongside Kix, Kanine & Snake.
In Season 3, they went undefeated only surpassed by Most Wanted in the regular season, but did show off on the big stage, and nvK even claimed the unofficial MVP of the whole Season 3 final in Katowice, Poland.

Led by Canadian, the team has shown the usual skills of the NA scene with an incredible talent for strategy & counter-strat.

PC EU: GIFU



GiFu (pronounced: “SEE-SOO”) has not always been the best team, but they have been the best in one key category: consistency. Their roster has almost been the same for the past three seasons with the only exception being Sha77e who comes from TCM/Playing Ducks.

In three seasons, GiFu has grinded for their spot for the Seasonal finals all three times. At the moment, Willkey, Protax, Vapo, Bounssi & Kettiomestari are the only players (with Kanine & Snake) who can claim that achievement! They were 2nd in S1, 3-4th in S2 & S3, and they are the most consistent & efficient European team to date, showing off not only their skills but also their ability to stay strong for as long as the Pro League exists.

XBOX ONE NA: INSTINCT



NA Xbox One is the trickiest choice. Instinct members (formally known as eXcellence) have been in the Pro League since its launch in March 2016. Some were part of Instinct GG, while LaxinG was part of - at the time – the 1st eXcellence line-up with whom he won the first title of Pro League World Champion back in Season 1.

In Season 2, when the original eXcellence line-up left, SkyS & his teammates rebuilt the new eXcellence from the ashes of his successful past. They ended up in the 4th spot, their fate decided on the last match of the last play day. But the Season 3 was their moment. Rejoined by LaxinG who decided to “come back home” in the eXcellence Squad, they have been dominant all of Season 3 only to be defeated in the semi-finals by the current World Champions: Vitality. They are currently the best Xbox One squad of all North America.

XBOX EU: TEAM VITALITY



1st European team in Season One, 3rd in Season 2 and 2nd in Season Three; they finally managed to reach their ultimate goal: becoming World Champions. A success story that was only made possible thanks to their victory against the best team in NA, eXcellence, and their ultimate opponent, Supremacy in a Worlds Finals that kind of looked like a French derby.

Dedicated since D1 (and even since Vegas for BiOs & Furious), the squad has only made one single change in their line-up since the launch of the Pro League with the addition of Lion (to replace Squall) in Season 3. The fresh blood of Lion, with a very aggressive style & his great idea in terms of strategy helped Vitality to grow pass their former slow & methodical style to move to a more various & unbreakable way of playing. This same style that helped them bring Season 3 Xbox One title home to France.

We cannot wait to see these teams in action at the Six Invitational against the winners from our Qualifiers. There is still time to qualify for the Six Invitational, and you can sign-up here[en.pro.eslgaming.com]

For more information on the Six Invitational, follow us on Facebook, Twitter, and you can join the discussion on the official Subreddit and Forums[forums.ubi.com]

MATCHMAKING RATING AND RANKS

$
0
0


We have made some adjustments to the matchmaking and ranking systems in Operation Red Crow. We saw that this led to questions from the community, and we have worked with the various teams involved to provide you with some insight. This blog will cover both the matchmaking and rank changes that you have seen come into play following the release of Operation Red Crow.

WHAT IS SKILL?

Your skill represents your ability to win a game. Comparing two teams' skill gives you the probability that one team will win against the other. The higher the difference, the more likely a given team is going to win. When two teams with the same skill levels are matched up with each other, they both have an equal shot at winning. The algorithm used in Rainbow Six Siege assigns two values to each player: an estimation of their skill (μ) and the uncertainty of this estimation (σ). The players’ skills are distributed along a Bell curve, centered around 25 (High Silver – Low Gold).

WHAT IS UNCERTAINTY?

The estimation of your skill is probabilistic. In general, the more games you play, the more information we have about you, and the more confident we are about this estimation. This confidence is represented by the uncertainty value sigma (σ). The lower the uncertainty, the higher the confidence.

WHAT IS THE LINK BETWEEN SKILL AND MMR?

In Season 4, your MMR (Matchmaking Rating) is proportional to your skill (MMR = 100*μ). In the past, we incorporated a progression system that would take your engagement into account when determining your rank. In other words, you needed to lower your uncertainty to achieve higher ranks. That led to a wide distribution of skill within the same rank. For example, a player whose skill we estimate to be Silver but played a lot of games was able to grind ranks as high as Platinum. This created confusion, as facing players of a given rank would lead to very different experiences. Furthermore, by matching players of similar ranks together, there was no guarantee that they would have similar skill levels. Compared to data from previous Seasons, the average disparity in skill level between opposing teams has been cut in half with the new system.
With Rainbow Six Siege being a competitive game, we decided that the MMR should only take your skill into account. The MMR is not a reward system, and any progression you make after a certain point should reflect your improvement in terms of skill.

HOW IS THE MMR UPDATED AFTER A GAME?

The MMR is updated solely on the outcome of your match. If this outcome is unexpected (for example, you lost against players with a lower skill than your team), the skill updates will be more substantial, and vice-versa. In addition to that, the more confident we are about your skill (i.e., if your σ is low), the smaller the updates will be.
Let’s take a simple example with only two players, Craig and Justin. The values in this example do not reflect the actual updates that would happen with our system but it should give you an understanding of the situation. Justin is a Gold player (μ ≈ 29), and has been playing at that level for quite some time. Justin’s rank has a low uncertainty value attached to it, so σ ≈ 3. Justin faces Craig (a Copper ranked player, but he has a lot of heart), and loses. Due to the low uncertainty value, it is likely that Justin just had a bad game, so his skill level would decrease, resulting in μ ≈ 28. This is due to the system taking into account the rank of the enemy you have lost to. If Justin lost to someone that was Gold, the adjustment would be closer to μ ≈ 28.5. Losing to a Diamond would have resulted in a change to μ ≈ 28.9.
That being said, Craig is still relatively new to the game, and our system is attempting to determine where he should be placed (μ ≈ 17 and σ ≈ 6). By Tachanka’s grace, Craig won the match, so we would increase his skill level to 20. His victory against Justin has helped us to determine that he may be a better player, so his uncertainly has dropped a small amount (σ ≈ 5.5). The large increase in skill level rating for is a result of Craig being a fairly unknown player, and our confidence in Justin’s placement.

ARE MATCHES MORE OR LESS BALANCED NOW?

We are seeing an increase in balanced matches following the release of the new system. We measure match balance through two methods. One way to gauge balance is to measure the average skill (μ) level of teams that are playing against each other. While the numerical threshold for different ranks has changed, the overall skill of the community has not. Because of this, comparisons with prior Seasons are still both valid and meaningful. As depicted, we are seeing a positive trend in this regard following the release of Operation Red Crow.



An alternate method for determining balance is by match results. Operation Red Crow is seeing an increase in the number of matches that end with a result of 4-2 and closer. The most notable result is the 2.3% reduction in the number of matches that end in a shutout. This is further evidence that, while the threshold to obtain a certain rank has been adjusted, players are being matched with others much closer to their own ability than in previous Seasons.



HOW DOES MY PERSONAL PERFORMANCE IMPACT THE NUMBER OF POINTS I GET?

It does not. If you get 15 kills per game but lose all of them, then your ability to win a game is very low, hence you should be ranked very low too. Conversely, a player that does not land kills, but still wins often, should be ranked quite high (maybe they make excellent callouts, which is an important factor in a team’s ability to win). The idea is that if you play well, and are an asset to your team, you will naturally win more matches in the long run. This positive influence on winning matches is what we measure.

WHY DO MY FRIENDS AND I GAIN/LOSE A DIFFERENT AMOUNT OF POINTS AFTER A GAME?

If you both have the same skill, the update will depend on how confident our system is regarding where you are placed. Let’s say that you are both Gold IV but your friend has played a lot more games than you (they have a low uncertainty), you will gain/lose more points than they will.

WHY DID THE THRESHOLD CHANGE?

Due to the removal of the progression aspect of the MMR, we wanted a scale that was easier to understand, and also easier to link with your skill. The new thresholds have nothing to do with the values of Season 3. Attempting to compare the thresholds from Season 3 to those of Season 4 is similar to comparing apples to oranges.

IS THERE A SET NUMBER OF DIAMOND PLAYERS?

No, Diamond players are players with a skill higher than a threshold. They represent the tail of the skill distribution, estimated on data we got from previous Seasons. Why does it feel much faster to achieve Diamond in Season 4? Since we removed the progression system, players do not need to grind to lower their uncertainty in an effort to reach Diamond.

WHY IS IT MUCH EASIER TO ACHIEVE DIAMOND IN SEASON 4?

It is not. It’s just faster for players who deserve it. 80% of current Diamond players already achieved that level of skill in the previous season. Currently, 0.5% of Ranked players in S4 are Diamond players. The 3700 MMR threshold DOES NOT REPRESENT the same skill as the 3700 threshold in Season 3.

WHY DO YOU RESET RANKS AND HOW DOES IT IMPACT ME?

The previous system biased some of our skill estimations. The hard reset (of μ and σ to their initial values) allows us to start fresh and provide you with a more accurate and representative estimation of your skill.
Moreover, the major shift in the META introduced with each new Season justifies a reset.

DOES MY SMURF ACCOUNT RANK UP FASTER THAN MY MAIN?

Not after a hard reset, but otherwise yes. This is due to the fact that after a while, the uncertainty on your main account is low enough for us to be pretty confident about your skill. However, your smurf account’s skill should move towards your main account’s skill, assuming you play in a similar fashion.
The new MMR system should move the smurf account to their actual rank more quickly, thus minimizing the potential negative impact of smurfs in general.

DOES CASUAL TAKES YOUR RANK INTO CONSIDERATION? YOUR CLEARANCE LEVEL?

No. The casual playlist has its own MMR, based on the same system. Your clearance level has no impact on your MMR in either Ranked or Casual.

WHY DOES A 40 MINUTE RANKED MATCH GIVE ME SO FEW MMR POINTS?

The MMR is not a reward system. If we do not have more information about your skill, you won’t move much.

WHERE IS THE PEAK OF THE DISTRIBUTION? BRONZE? SILVER?

The majority of the ranks fall in high Silver and low Gold. As seen in this graph:



IF I USUALLY PLAY WITH THE SAME TEAM, HOW DO YOU DETERMINE THE DIFFERENCE BETWEEN MY MMR AND THE MMR OF THE OTHER PLAYERS ON MY TEAM?

We don’t. If you play exclusively with that team, then we will have a fairly good estimation of the MMR of that team. If you start playing without them, then your MMR will change. It won’t represent your skill, it will represent a mixture of your ability to win by yourself and your ability to win with your team, and this mixture will represent the probability that you’ll play with your team: aggregated, it is the probability that you’ll win in general.

I ENJOYED THE SENSE OF ACCOMPLISHMENT FROM GRINDING FOR DIAMOND. WHY DID YOU TAKE THAT AWAY?

As previously stated, having a rank that is a good representation of your actual skill leads to fairer matches. Keeping a ‘’Diamond’’ player in Gold because they haven’t played enough matches is not fair for other Gold players.

I’M DIAMOND, WHY DO YOU MATCH ME WITH GOLD PLAYERS?

As there aren’t very many Diamond players, the matchmaking system can occasionally have trouble finding players of similar skill. There is a trade-off between how long you are willing to wait and how balanced the match is.

We hope that you have found this to be informative, and that we have answered most of your lingering questions regarding the recent changes. After reading, we encourage you to jump into the discussion on our Subreddit and Forums[forums.ubi.com]! We will be monitoring the activity regarding this topic and may update this document with more questions and answers in the future!

Scheduled Maintenance - 15/12/2016

$
0
0
A scheduled maintenance is planned to take place on Thursday December 15th on all servers:

11:00am-11:30am EST


During this time we will be deploying Patch 5.2. You can find the Patch-Notes here: here[rainbow6.ubi.com]

SIX INVITATIONAL TICKETS NOW ON SALE

$
0
0


The past year has been an incredible journey for Rainbow Six Siege, with a growing active player base that is larger today than it ever has been. To celebrate the game and the amazing community that has helped build it, we want you to join us for a massive Rainbow Six celebration on February 3-5th 2017 in Montreal, Canada: home of the development team. It will be the biggest Rainbow Six event since launch! During 3 full days, fans, professional players, content creators, and developers will gather at the intimate Usine C venue in order to watch:

  • New content live showcases including the Year 2 Season 1 reveal
  • Developer & community panels
  • 3 days of pro competition with 200,000$ of prize money on the line
  • Major Announcements & Reveals

TICKETS

  • 1-Day Pass: $30 USD
    • General admission seating
    • 600 R6 Credits of in-game currency, to be claimed on-site for each attendance day

  • 3-Day Pass: $75 USD
    • General admission seating
    • 600 R6 Credits of in-game currency, to be claimed on-site for each attendance day

  • VIP 3-Day Pass: $150 USD
    • VIP section seating (middle front rows of seating will be reserved)
    • 600 R6 Credits of in-game currency, to be claimed on-site for each attendance day
    • 30min. venue tour prior to start of show (on Feb. 3rd)
    • 30 min. meet & greet with Devs and special guests (on Feb. 4th)
    • Surprise merch item

Tickets are available for purchase here[www.eventbrite.ca]

Tune-in online for the live event:

On February 3rd, 4th and 5th on www.twitch.tv/rainbow6. Broadcasts will begin at 10AM EST every day.



We will have Matt Andrews as our host for the event, joined by commentators Christopher ‘PANKY’ Pankhust, Devin ‘MZO’ Becker, and Michael ‘KIXSTAR’ Stockley. The identity of our developer panelists and guest content creators will be revealed at a later stage.

PRO COMPETITION

This will be the highest stakes competition in Rainbow Six Siege history as a 200,000$ prize pool is up for grabs. It will be our first truly global competition, as we will have competitive teams from Europe, North America, and for the very first time, South America, Asia, and Oceania.

This event pits the best teams from around the world who have reached this point either by:

  • Invited teams selected based on their exceptional performance, professionalism and attitude over the course of this Pro League year. Find out who these teams are here[rainbow6.ubi.com]
  • Qualified teams who came out victorious of their regional qualifiers. Participating teams are currently fighting through qualifiers right now, which can be found here[play.eslgaming.com]

These teams will meet in Montreal and compete for the title of Six Invitational Champion in order to prove that they are the best Rainbow Six Siege teams in the world.

We hope to see you there!

- The Rainbow Six Development Team

SIX INVITATIONAL QUALIFIER TEAMS HAVE BEEN DETERMINED!

$
0
0


The open stage of the Six Invitational qualifier has ended, and the participants of the closed stage have been determined. Below you will find the teams that will fight for their spots at the final tournament, with a prize pool of US$200,000.

The open qualifiers took place in December. After a few weekends of the Rainbow Six: Siege competition, we are ready to present you with a full list of teams which will try to qualify for the Six Invitational tournament. These qualifiers will take place on January 7-8th. The final qualifier will be played out in four different regions, Europe, North America, Asia, and Latin America, and across two different platforms, Xbox One and PC.

PARTICIPANTS OF THE EU XBOX ONE FINAL QUALIFIER:

  • Qualifier #1: Lucky7.Gaming
  • Qualifier #2: Barrage eSports
  • Qualifier #3: Supremacy
  • Qualifier #4: Osterity

PARTICIPANTS OF THE NA XBOX ONE FINAL QUALIFIER:

  • Qualifier #1: Team Allegiance
  • Qualifier #2: Lethal Gaming
  • Qualifier #3: SoaR Gaming
  • Qualifier #4: SetToDestroyX

PARTICIPANTS OF THE LATAM XBOX ONE FINAL QUALIFIER:

  • Qualifier #1: Chapecoense
  • Qualifier #2: Brazilian Killers e-Sports
  • Qualifier #3: DEX.United
  • Qualifier #4: First e-Sports

PARTICIPANTS OF THE EU PC FINAL QUALIFIER:

  • Qualifier #1: EURONICS Gaming
  • Qualifier #2: PENTA Sports
  • Qualifier #3: gBots
  • Qualifier #4: Playing Ducks

PARTICIPANTS OF THE NA PC FINAL QUALIFIER:

  • Qualifier #1: eRa Eternity
  • Qualifier #2: FlipSid3 Tactics
  • Qualifier #3: Ferocity Esports
  • Qualifier #4: Astral Authority

PARTICIPANTS OF THE ASIA PC FINAL QUALIFIER:

  • Qualifier #1: Envy
  • Qualifier #2: Team1122
  • Qualifier #3: Liberty
  • Qualifier #4: Dynamo uFF

PARTICIPANTS OF THE LATAM PC FINAL QUALIFIER:

  • Qualifier #1: Santos Dexterity
  • Qualifier #2: Nyx Erebo
  • Qualifier #3: paiN Gaming
  • Qualifier #4: BRK

Four best teams from the open qualifiers will take part in the Final stage on each platform and in each region. Double elimination bracket will be used in the closed qualifier with all matches being played in a best-of-three format. In the grand final of the closed qualifier, the team from the Winners Bracket will have a 1-0 map advantage over the LB team. Winner of each closed qualifier will take a spot at the Six Invitational in Montreal.

The PC closed qualifier is scheduled for January 7th, while the Xbox One closed qualifier will take place one day later, on January 8th. European matches will be kicking off at 2PM CET, while North America first round will be starting at 4PM EST/1PM PST.

Brackets can be found here:

NA Xbox One[play.eslgaming.com]
EU Xbox One[play.eslgaming.com]
LATAM Xbox One[play.eslgaming.com]
NA PC[play.eslgaming.com]
EU PC[play.eslgaming.com]
LATAM PC[play.eslgaming.com]
Asia PC[play.eslgaming.com]

The Final Qualifiers for the Six Invitational will be streamed live. You will be able to watch those tournaments here[www.twitch.tv]

Tickets for the Six Invitational are already on sale. Those are available here[rainbow6.ubi.com] starting at $30.

For more information on the Six Invitational, follow us on Facebook, Twitter, and you can join the discussion on the Official Subreddit and Forums[forums.ubi.com].

MEET THE PARTICIPANTS OF THE SIX INVITATIONAL!

$
0
0


Last weekend was all about Rainbow Six: Siege action since the Final Qualifiers for the Six Invitational were taking place.

After some intense games we now know all teams which will take part in the $200,000 tournament. Eight squads joined the list of teams which will take part in the Six Invitational in Montreal. The Xbox One division qualified teams are: Lethal Gaming, Lucky7, Dex.UNITED and MindFreak. The following teams have qualified for the PC part of the Six Invitational: eRa Eternity, EURONICS Gaming, Santos Dexterity, and Envy.

SIX INVITATIONAL XBOX ONE PARTICIPANTS:

NA Invited: Team Elevate
EU Invited: Team Vitality
NA Qualifier: Lethal Gaming
EU Qualifier*: Lucky7
LATAM Qualifier: Dex.UNITED
ANZ Cup Winner: MindFreak

*Osterity has been disqualified from the competition for not following the rules and is replaced by Lucky7, second best team from the EU Xbox One qualifier. A statement will come later.

SIX INVITATIONAL PC PARTICIPANTS:

NA Invited: Continuum
EU Invited: GiFu
NA Qualifier: eRa Eternity
EU Qualifier*: EURONICS Gaming
LATAM Qualifier: Santos Dexterity
Asia Qualifier: Envy


The Six Invitational will be the biggest international Rainbow Six: Siege tournament ever and will take place on February 3-5th. Tickets for the event are already on sale here[www.rainbow6.com]! There are three different types of tickets, with the prices starting at $30 CAD.

ONE DAY PASS

Price: $30 CAD
Guarantees: One day pass for the Six Invitational, 600 R6 credits

3-DAY PASS

Price: $75 CAD
Guarantees: Three day pass for the Six Invitational, 600 R6 credits per day.

VIP TICKET

Sold Out

Three day pass for the Six Invitational
30 minutes trip around the event on February 3rd
30 minutes meeting with developers and special guests
VIP seating place
R6 merchandise

Even if you are not able to attend the event, you will be able to watch the live stream on the Official Channel here[www.twitch.tv]. For more information about the Six Invitational, follow us on Facebook, Twitter, and join the discussion on the official Reddit and Forums[forums.ubi.com]

YEAR 2 OF RAINBOW SIX COMPETITION REVEALED

$
0
0


Rainbow Six: Siege is about to celebrate its first anniversary of competition. It has been an amazing first year with three full seasons of Pro League as well as the incoming Six Invitational to end the year on a high note!

Thousands of players and teams have taken part of our weekly Go4 tournaments and a few hundreds of the best players in the world have the chance to be compete in the Pro League. These players have not only showed us some of the highest skilled matches we’ve ever seen, but they also worked hand in hand with our production team to constantly improve the game.

We are tremendously proud to announce a second full year of competition to go alongside our second year of post-launch content. Therefore, right after the Six Invitational event, we will be immediately starting Year 2 of competition. We have opted to structure things differently this time in order to make our competition scope bigger, while welcoming a broader spectrum of players.

PC COMPETITION PROGRAM: PRO LEAGUE, CHALLENGER LEAGUE AND GO4R6

With a new focus for Year Two, the Pro League will now exclusively be held on PC. It will be bigger than ever with a larger prize pool and more teams invited at Season Finals. We will also be adding an intermediate level for up & coming competitors: the Challenger League. Following the same schedule and format as the Pro League, the Challenger League will be open to 8 teams who proved their worth, reaching this launching pad into the Pro League. They will play and fight for $5,000 every Season per region as well as to secure their position into the next Season’s Pro League.

We will of course be maintaining weekly Go4R6 tournaments.

More information about the new format below.

XBOX ONE COMPETITION PROGRAM: MAJOR LEAGUE AND GO4R6

The competitive program for Xbox One will now encompass a Major League as well as weekly Go4R6 Tournaments. Following the same format as the Pro League, the Major Leagues will welcome 8 teams per region, fighting over the course of 4 full Seasons! Each Season will have $5,000 of prize pool up for grabs per region.

More information about the new format below.

NEW PLAYSTATION 4 COMPETITION PROGRAM: MAJOR LEAGUE AND GO4R6

We are also happy to be introducing PlayStation 4 to our competitive program! Just like Xbox One, it will consist of a Major League, as well as weekly Go4R6 Tournaments. We are stoked to see what it will bring to the Rainbow Six competitive scene!

More information about the new format below.

2017 RAINBOW SIX COMPETITION PROGRAMS



HIGHER STAKES FOR THE PC PRO LEAGUE AND NEW FORMAT

The first Pro League Season will begin in March, so we already wish to inform you of the whole year’s plan.

The overall Pro League schedule will be once again of three Pro League Seasons followed by another Six Invitational! This time however we have increased the prize pool to $100,000USD per Season.

The 8 teams who qualify for the Pro League will compete in a brand new ‘dual tournament’ format. This format was agreed upon with ESL (our competitive program organizer) as well as the top professional teams from Year One. We believe it will further solidify our growing pro scene and teams



This format will be mirrored for our Major Leagues and Challenger League.

As the lead platform for our competitive program, all matches of the PC Pro League will be broadcasted and played in Best of 3 format. This will put an end to the era of draws and offer a much better experience for both players and viewers!

In order to have our Pro League reach an even higher level this year, we are announcing the opening of a Challenger League. It will serve as a stepping stone for up and coming teams wishing to make it into the Pro League, as well as a safety net for teams who have already made it in the Pro League. Each Season, several teams will drop from the Pro League and be replaced by the very best of the Challenger League.



GO4 FOR ALL PLATFORMS

We are convinced that weekly competition is key to a healthy competitive scene and community. Therefore, we will be holding weekly tournaments where any player, from any level will be able to compete for R6 Credits as well as exclusive charms. We will even be handing out some participation prizes!

We wish to truly thank every participants who competed in the 2016 competitions. We hope that you will continue your journey in the 2017 Leagues and weekly competitions.

Details about how to qualify into all of these Leagues will be detailed in the coming weeks. For more information about Year 2 of Competition, follow us on Facebook, Twitter, and join the discussion on the official subreddit and Forums[forums.ubi.com].


Operation Velvet Shell - Coastline Map Preview

$
0
0


Start Year Two on the rocky shore of Ibiza, Spain, with Rainbow Six Operation Velvet Shell. The vivid new multiplayer map “Coastline” both available in PVP and PVE is designed to drive a surround flow of combat for a final rush at its core.

Check out the first map teaser below!

https://www.youtube.com/watch?v=jE1h-IMLefY

New Map Available for Operation Velvet Shell

$
0
0


Start Year Two on the rocky shore of Ibiza, Spain, with Rainbow Six Operation Velvet Shell. The vivid new multiplayer map “Coastline” both available in PVP and PVE is designed to drive a surrounding flow of combat for a final rush at its core.

Get ready for an effervescent night ambiance with neon lights of bars, and open-air parties, which Ibiza is famous for. Daytime is a hazy afternoon on a hot summer day after a long night out.

Assistant Art Director Karine Letourneau discussed the elements that inspired this map “Following an anonymous tip reporting a threat in a famous nightclub, all party goers were rushed out for an emergency evacuation. To contain the situation, local authorities requested the assistance of Grupo Especial de Operaciones (G.E.O.) to safeguard the perimeter,” Letourneau explained.

As for the art direction, she disclosed that the goal was to depict a thwarted paradise, a place where leisure reaches dangerous heights. The map’s signature is the fine line between appeal and chaos: “we wanted to capture that feeling of trepidation when you are standing in a place that should be fun, but suddenly becomes more dangerous than you could imagine. You can still see traces of the panic and commotion that took place during the evacuation,” said Letrouneau.

The indoor facility has several bars with the remains of a 17th century naval defense in its backdrop. For Letourneau, this was an opportunity to depict “a clash between heritage and modernity and show how a popular nightclub can invade an olden fort.”

https://www.youtube.com/watch?v=jE1h-IMLefY

To learn more about our new map, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch channel[www.twitch.tv] for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here[www.rainbow6.com].

SIX INVITATIONAL DAY 1 PREVIEW

$
0
0


The Six Invitational is nearly upon us, so we are giving a detailed preview into what you can expect on all three days. Since this is our biggest event ever, we didn’t want a typical transition in-between competition for breaks, so we will be bringing you exclusive panels with some of the people who have worked on the game since its inception.

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch[www.twitch.tv] and YouTube channels.



We jump start the Six Invitational on Day 1 with the PC and Xbox One Quarter Finals. These matches will put the international qualifier teams who have been competing to earn their spot for the past two months. These teams have a ton of passion and will need to prove their worth if they want to get to Day 2. For more information on these teams, check out this blog[rainbow6.ubi.com].



From left to right: Genevieve Forget (Product Manager), Mathieu Gagnon (Technical Design Director), Farah Daoud-Brixi (Writer), Alexandre Remy (Brand Director), Leroy Athanassoff (Game Designer), Justin Kruger (Community Developer), Adam Crawley (Gameplay Programmer). Not Pictured: Xavier Marquis (Creative Director).

Conception of Siege Panel
Host: Genevieve Forget (Product Manager)
Panelists: Xavier Marquis (Creative Director), Alexandre Remy (Brand Director),  Mathieu Gangon (Technical Design Director)
Approximate Time: 12:45PM EST

Rainbow Six Siege was built because of passionate people who shared a strong belief in creating this game. This panel will sit down for an intimate conversation with some of the people who were behind the original conception of Rainbow Six Siege. They’re going to reveal what it is was like in those early years of developing Siege, and also take a look back at how we got to where we are now.

Community Spotlight Panel
Host: Justin Kruger (Community Developer)
Panelists: Tangy_D, Lil_Lexi, EdeMonster, and a special guest.
Approximate Time: 3:35PM EST

Rainbow Six Siege would not be what it is without the community that has rallied behind it in year one. In this panel, our Community Developer will be talking with three of our community leaders about their personal experiences with Siege. We also have a special surprise guest {-}7.

Creative Q&A Panel
Host: Justin Kruger (Community Developer)
Panelists: Leroy Athanassoff (Game Designer), Adam Crawley (Gameplay Programmer), Farah Daoud-Brixi (Writer).
Approximate Time: 5:25PM EST

The Creative Q&A will be focused on three creative disciplines that bring a lot of life to Siege. Our three esteemed panelists will be pulling back the curtain on how we develop operators, write their lines, and program the game to make it better. They will be taking questions from audience members at the Six Invitational, and a few from online.

For more information and updates, please visit the Six Invitational Hub[www.rainbow6.com] and follow us on Twitter and Facebook.

SIX INVITATIONAL DAY 2 PREVIEW

$
0
0


This is part two of a series of preview blogs, please check out our Day 1 Preview[rainbow6.ubi.com] blog posted previously.

Day Two of the Six Invitational on February 4, 2017 brings you another exciting day of competition with a full day of teaser panels for our Year 2 Season 1 Map and Operators deploying in Velvet Shell.

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch[www.twitch.tv] and YouTube channels.



Day 2 Competition Details

The second day of the Six Invitational has a ton of exciting matches. The winners of Day 1 will clash with the invited teams who have earned their spots through past championships and Pro League competitions. This is going to be some incredible and high level competition that you do not want to miss! For more information on these teams, check out this blog[rainbow6.ubi.com].



From left to right: Louis-Phillipe Dion (Audio Director), Simon Laforge (Game Designer), Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Alexandre Ouimet (Physics Programmer), Genevieve Forget (Product Manager).

Not Pictured: Justin Kruger (Community Developer), Jean-Baptiste Halle (Game Designer), Jalal El Mansouri (Technical Architect).

Velvet Shell Operator Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Simon Laforge (Game Designer), Jean-Baptiste Halle (Game Designer), Macie_Jay (community streamer) 

Approximate Time: 12:45PM EST

The Operators in Velvet Shell, bring an entirely new dynamic to attack and defense. This panel will preview the upcoming operators by taking discussing the theory behind them, while showing off their new loadouts. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Velvet Shell Map and Features Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Punjistick (community streamer).

Approximate Time: 3:35PM EST

Two of our level designers will be diving into our new map, Coastline, and will be revealing a few behind-the-scenes details of what you can expect. Additionally, we’ll be chatting about a few new features coming your way in Velvet Shell. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Tech Q&A

Host: Genevieve Forget (Product Manager)
Panelists: Jalal El Mansouri (Technical Architect), Louis-Phillipe Dion (Audio Director), Alexandre Ouimet (Physics Programmer).

Approximate Time: 5:25PM EST

The technical systems of Rainbow Six Siege are an integral part of what sets Siege apart from other games. Our three incredible panelists will be taking questions about procedural destruction, sound propagation, and the technical architecture of the game. They will be taking questions from audience members at the Six Invitational, and a few from online.

For more information and updates, please visit the Six Invitational Hub[www.rainbow6.com] and follow us on Twitter and Facebook.

OPERATION VELVET SHELL OPERATOR: JACKAL (RYAD RAMÍREZ AL-HASSAR)

$
0
0


In Operation Velvet Shell, two G.E.O. Operators join Team Rainbow to protect civilians vacationing on the "Coastline," our new free map set in Ibiza, Spain. The local authorities request the assistance of the Spanish Grupo Especial de Operaciones (G.E.O.) to evacuate the perimeter after an anonymous tip. Influenced by the tragic Munich 1972 Summer Olympics, the G.E.O. was founded in 1977 during Spain’s tumultuous transition to a democratic government.

While the Operators’ unique ability will only be revealed during the Six Invitational, R6 Scriptwriter Farah Brixi revealed the elements that inspired Jackal’s persona. Brixi explained that their goal was to portray how Spain’s special operations assign a role to each officer that resonates with their personal assets and tactic of choice. “We created Jackal with that in mind, so that he would fully embody a specific playstyle. When you pick Jackal you are sending a clear message to the opposing team: now they’ve got a target on their back.”

The G.E.O. is known for preventing acts of terror, but also makes dent in drug trafficking rings. Brixi revealed that “You can expect Jackal to embody their resourcefulness in difficult terrains as his specialty lies in counter drug smuggling operations. He underwent extensive survival courses, tactical desert navigation programs, and specialized combat diving courses to gain this edge.”

https://youtu.be/J6IaPYA4zN0

To showcase the lethality of Spain’s Special Forces, Ramírez is equipped with the C7E and PDW9 as primary weapons, and the ITA 12S and USP 40 as secondary weapons.

Ryad Ramírez Al-Hassar was nine years old during Spain’s political transition, but did not feel the full the impact of these changes until later on. His focus was somewhere else entirely, as he was shifted from one dysfunctional family to the next. A few years later, Ramírez was taken out of the foster care system by his older brother, Faisal, who was now old enough to become his legal guardian.

The Ramírez brothers first appeared in official records on October 8th, 1985 when Ryad was found next to his brother’s dead body in an abandoned house in El Principe Alfonso. Ryad was 17 years old and required urgent medical assistance. With no witness, no murder weapon, and no clear motive, the local authorities treated Faisal’s death as an inconclusive case of street violence.

After that night, Ryad was determined to unravel the events that lead to the loss of his brother. When he turned 19, he finally passed the mandatory qualifications and entered the Cuerpo Nacional de Policía. To further hone his skills on the field, he became a member of the G.E.O.

To learn more about our new Operators, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch[www.twitch.tv] channel for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here[www.rainbow6.com] .


SIX INVITATIONAL DAY 3 PREVIEW

$
0
0


This is part three of a series of preview blogs, please check out our Day 2 Preview[rainbow6.ubi.com] blog posted previously.

Day Three of the Six Invitational on February 5, 2017 brings you the finals to determine who the world champion will be on Xbox One and PC. Additionally, you will be treated to a full day of teaser panels for our Year 2 Roadmap, the full Velvet Shell reveal, and a live show match!

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch[www.twitch.tv] and YouTube channels.



Day 3 Competition Details

The third and final day of competition is going to be the climax of months of competition. We will be crowning a grand final champion on Xbox One and PC who will not only take home the title, but also a share of the total $200,000! We have no idea who we will see in the grand finals, but this will be the best of the best finding out who’s the best of the best. For more information on our competing teams, check out this blog[rainbow6.ubi.com].



From left to right: Xavier Marquis (Creative Director), Jalal El Mansouri (Technical Architect), Genevieve Forget (Product Manager), Simon Laforge (Game Designer), Justin Kruger (Community Developer), Nadjib Sellali (Level Designer).

Not Pictured: Alexandre Remy (Brand Director)

Year 2 Roadmap Panel

Host: Genevieve Forget (Product Manager)
Panelists: Xavier Marquis (Creative Director), Alexandre Remy (Brand Director), Jalal El Mansouri (Technical Architect).
Approximate Time: 10:15AM EST

Before we crown our first grand final champion, we are taking a look at the year ahead of us. We’ll be sharing our vision for Year 2 and a tease of some of the features that will be coming to Siege. This is going to be a big moment for us as we want to show you how much we care about this game, and our community.

Velvet Shell Map and Features Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Punjistick (community streamer).
Approximate Time: 3:35PM EST

Two of our level designers will be diving into our new map, Coastline, and will be revealing a few behind-the-scenes details of what you can expect. Additionally, we’ll be chatting about a few new features coming your way in Velvet Shell. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Velvet Shell Full Reveal and Live Show Match

Host: Justin Kruger (Community Developer)
Panelists: Nadjib Sellali (Level Designer), Simon Laforge (Game Designer), Serenity17 (community streamer)
Approximate Time: 1:15PM EST

Our final panel of the day will be the full reveal of the new Operators, and new Map deploying to Rainbow Six Siege in Velvet Shell. This is going to be our first operation in Year 2, and we’ll be going into detail about EVERYTHING. The new abilities, tactical strategies on the new map, and of course, the live show match with our community leaders

For more information and updates, please visit the Six Invitational Hub[www.rainbow6.com] and follow us on Twitter and Facebook.

OPERATION VELVET SHELL OPERATOR: MIRA (ELENA MARÍA ÁLVAREZ)

$
0
0



“For most people I’m a relief. But for you, I’ll be a nightmare.”

In Operation Velvet Shell, two G.E.O. Operators join Team Rainbow to protect civilians vacationing on the "Coastline," our new free map set in Ibiza, Spain. The local authorities request the assistance of the Spanish Grupo Especial de Operaciones (G.E.O.) to safeguard the perimeter after an anonymous tip. Following the tragic Munich 1972 Summer Olympics, the G.E.O. was founded in 1977 during Spain’s tumultuous transition to a democratic government.

Before we reveal the Operators’ unique ability during the Six Invitational, R6 Scriptwriter Farah Brixi offered us an early peek as to what inspired her character. Spain’s special operations forces take pride in preventing terrorist plots and neutralizing organized crime. “But they are also expert at providing protection for diplomatic personnel,” Brixi explained. “Álvarez has ample experience in physical defense as well as residential security for high profile ministers, visiting heads of state, and heads of government.”

Brixi then disclosed that for the start of Year Two, “Álvarez also offered a great opportunity to portray the growing interaction between different Operators, even when it is not agreeable. There are particular tension between her and some Rainbow Six Operators. One of them is Eliza Cohen who she met during Operation Blue Orion, which did not yield the anticipated results. Cohen and Álvarez have been brutal rivals on record ever since.”

https://www.youtube.com/watch?v=_iCYQECniNY&feature=youtu.be

The G.E.O. is known to represent a last front for the police force in Spain, and is often seen as the nation’s most lethal weapon. To embody this image, Álvarez is equipped with the Vector .45 ACP and ITA12L as primary weapons, as well as the ITA12S and USP 40 as secondary weapons.

Elena María Álvarez was born during Spain’s political shift. Being raised by her single father, she found purpose while working in the family business. It was in her father’s mechanics shop in Retiro, Madrid that Álvarez learned how to spot and fix mechanical defects on automobile engines.

After her high school graduation she kept working until she saw job opportunities opening up in the police force. Wanting to prove useful, she joined the Cuerpo Nacional de Policía when she turned 20. Her physical endurance set her apart on the field just as much as her skills for enhancing vehicles. A few years later, she passed the evaluations to become a G.E.O. officer and participated in several SWAT CQB competitions around the world.

To learn more about our new Operators, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch channel[www.twitch.tv] for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here[www.rainbow6.com].

SIX INVITATIONAL - The biggest Rainbow Six Event yet

$
0
0
Live Broadcast: Follow us live during 3 days! From February 3 to February 5, tune in on YouTube or Twitch from 10:00 AM EST to 07:30 PM EST / 16:00 CET to 02:30 CET / 07:00 AM PST to 04:30 PM PST to celebrate with us! Watch pro players compete, listen to developers, react to community, interact with fans, and discover more about the game! You can watch the stream on the following channels: https://www.youtube.com/rainbowSixProLeague https://www.twitch.tv/rainbow6

PLAY RAINBOW SIX SIEGE FOR FREE FROM FEBRUARY 2-5

$
0
0


More than a year after its release, Rainbow Six Siege is going stronger than ever, with a continually growing player base, high-profile tournaments, and a second year's worth of DLC releases on the horizon. If you'd like to discover the speed, strategy, and tension of Rainbow Six Siege's high-stakes counterterrorism matches for yourself, you can jump in for free on all platforms from February 2-5. The free version of Rainbow Six Siege offers access to all of the maps, modes, and Operators present in the full version, giving you the full Siege experience over the free weekend. And if you want to keep playing after February 5, you can grab the full version at a 50% discount for a limited time, and keep all the progress you made during the trial period. The fun starts February 2, so gear up and get ready to breach.

https://youtu.be/9CSq75h1GMA

You can download the game for free on Steam. A full list of PC hardware specifications is available here[support.ubi.com]. Play free on PC from 1:00pm EST on February 2 until 4:00pm EST on February 5.

REVEALING THE DETAILS OF THE SIX INVITATIONAL TOURNAMENT

$
0
0


We are just one day away from the starting game of the Six Invitational. From February 3rd-5th, the tournament will be taking place in Montreal, Canada. Want to know more about the biggest Rainbow Six: Siege competition yet? Then have a look at this article!

The Six Invitational will be the biggest Rainbow Six: Siege competition yet. It will feature twelve Xbox One and PC teams from all around the globe and a $200,000 prize pool. Below you’ll find the full schedule of the tournament.



Prize pool
$200,000 is the total prize pool of the Six Invitational ($100,000 per platform). It will be distributed as follows:

1st: $50,000

2nd: $22,500

3rd - 4th: $8,750

5th - 6th: $5,000

The entire tournament will be streamed on the official Twitch channel[www.twitch.tv]. Our commentators and observers will walk you through the world of the Rainbow Six: Siege competition, while Devs shed some light on the upcoming Operation Velvet Shell via Q&As, Conception of Siege panel, reveals, and live demos. In addition, a multitude of influencers will visit the event in Montreal. Check out the full talent line-up below.

Talent:

Matt Andrews (Host)
Christopher "Panky" Pankhurst (Caster)
Devin "mzo" Becker (Caster)
Sean "Bloodbath" Rosenbaum (Caster)
Michael "KiXSTAr" Stockley (Caster)
Marcin "Marciu" Prusinowski (Observer)
Jacek "sjerra" Wachowiak (Observer)

Developers:

Leroy Athanassoff (Lead Game Designer)
Adam Crawley (Gameplay Programmer)
Farah Daoud-Brixi (Scriptwriter)
Louis-Philippe Dion (Audio Director)
Jalal Eddine El Mansouri (Technical Architect)
Geneviève Forget (Product Manager)
Mathieu Gagnon (Technical Design Director)
Jean-Baptiste Hallé (Game Designer)
Myles Kerwin (Level Designer)
Justin Kruger (Community Developer)
Simon Laforge-Chalifour (Game Designer)
Xavier Marquis (Creative Director)
Alexandre Ouimet (Physics Programmer)
Alexandre Remy (Brand Director)
Nadjib Sellali (Level Designer)

Influencers:

TangyD
Macie_Jay
Lil_Lexi667
ShortyyGuy
Punjistick
LolRenaynay
EdeMonster
xSmaK
Serenity17

Where to watch?

February 3rd-5th will be full of Rainbow Six: Siege action, thrilling competition and reveals concerning the future of the game, including the Operation Velvet Shell. Even if you aren't able to make it to Montreal in person, you can catch all of the action on the official Twitch channel[www.twitch.tv].

The Six Invitational broadcast will not only be streamed in English, but also in the following languages: French (Twitch[www.twitch.tv] / Facebook), German (Twitch[www.twitch.tv]).

For more information about the Six Invitational, be sure to follow us on Facebook and Twitter. You can also join the discussion on the official subreddit and forums[forums.ubi.com].
Viewing all 518 articles
Browse latest View live